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70 pages in this wiki.
- Codes177625,000 XP
- Codes30K2x Exp boost. Duration is not stated on the lists that agree.
- Codes22K20,000 EXP. June 2026 and 1 October 2026 pages called this expired. Both categorized lists dated 2 November 2026 put it back in the working group.
- Codes[ZOMBIES] Naramo Nuclear Plant how to redeem codesRedeem checklist after a patch.
- Codes[ZOMBIES] Naramo Nuclear Plant expired codesRetired strings and fake-list warnings.
- Wiki[ZOMBIES] Naramo Nuclear Plant playersRoster hub.
- Pages[ZOMBIES] Naramo Nuclear Plant updatesPatch notes and listing-checked changes.
- Pages[ZOMBIES] Naramo Nuclear Plant scriptsRisk notes for community automation. No downloads.
- Pages[ZOMBIES] Naramo Nuclear Plant official linksGame page, group, and Discord via Roblox Social.
- Rankings[ZOMBIES] Naramo Nuclear Plant tier listEditorial S through D boards.
- GuidesFirst shift on Plant MaintenanceStart on Plant Maintenance, repair the systems that keep the reactor alive, and reach the 8,000 XP logistics unlock.
- GuidesIgnite the reactor and sync the turbinesAuthorize ignition, heat the core to about 1,420 K with rods at 55 percent, and synchronize both turbines at 3.61 flow.
- GuidesSCRAM, stalls, and control-room emergenciesCool a 3,120 K core with rods, all four relief valves, and SCRAM, or stall at 323 K before a raid takes the control room.
- GuidesComplete power orders and pick a gridEnable power orders, hold excess inside the printed margin, and pick external grid at 1,420 K unless the transformers are down.
- GuidesDeliver fuel and run the refueler craneHaul fresh assemblies in the M41 DOE Nuclear, park with J under the crane, and swap rods before fuel falls through 75 percent.
- GuidesDefense teams, raiders, and published gun statsSee how Plant Security, Ground Service, and the West Noobian Assault Force unlock, and which guns those teams actually receive.
- GuidesNightfall quests and the October event noticeNightfall asks you to clear eight zombie types, finish seven event quests for the Night Fall badge, and haul waste to the Port.
- GuidesKeybinds for infantry, vehicles, and rodsFoot, gun, vehicle, and control-rod keys, including J to park a truck and the Z versus X radio notes.
- GuidesXP unlocks from maintenance to directorThe Department of Energy unlock chain, the big defense grinds, and the XP sources that are actually printed.
- WikiPlant MaintenanceFree repair job and the start of the civilian career.
- WikiLogistical OperationsSupply drivers who keep the core and the cafeteria stocked.
- WikiReactor OperationsControl-room operators who keep the core in band and hit power orders.
- WikiShift ManagerSingle-seat supervisor required for startup and power orders.
- WikiCorporateAdministration team between Shift Manager and Plant Director.
- WikiPlant DirectorOne director per server, with lockdowns, cameras, and policy votes.
- WikiPlant Operations ChiefMaintenance executive who marks the system that should be fixed first.
- WikiPlant SecurityFree SECFOR-style guards at the doors and inside the plant.
- WikiTactical Response TeamElite interior team tied to the Plant Director.
- WikiGround Service PersonnelExterior army and the prerequisite for most advanced defense teams.
- WikiGround Service Field MedicsHealing branch of Ground Service.
- WikiLocal Military PoliceArrest team and a Special Operations prerequisite.
- WikiSpecial Operations CommandLong-grind or 2,200 Robux special forces team.
- WikiArmored Cavalry RegimentPaid armor team that only opens when enough raiders are present.
- WikiWest Noobian Assault ForceDefault raiders. Lower weapon XP than defense, higher vehicle XP.
- WikiFederal Maritime Defense ForcePaid amphibious raider team.
- WikiFederal Ranger RegimentPaid raiders who do not show on camera scans.
- WikiBloxian Foreign OversightMost expensive raider team, gated by defender population.
- WikiBR-18A2Fast mid-range rifle locked to FRR and BFO.
- WikiC-16 GPMG100-round gun for holding a door or shooting light vehicles.
- WikiDA-21Close-range sidearm that dumps a 16-round magazine quickly.
- WikiD-23 STARDefense rifle parallel to the BR-18A2.
- WikiFalkenkreuzSlow pump shotgun for vents, stairs, and reactor doors.
- WikiT-29 SpringboltHigh headshot bolt rifle with a 6-round magazine.
- WikiM80 AMRBFO anti-materiel rifle. Stand still to shoot.
- WikiDX-21Backup pistol with infinite reserve and no headshot multiplier in the table.
- WikiControl rodsPrimary temperature control. 55 percent is the normal hold.
- WikiFeedwaterDo not close this valve to heat the core.
- WikiCoolantPumps stay on. The valve is the temporary heat-up control.
- WikiTurbinesSync at 3.61 flow, then use the valve for power orders.
- WikiRelief valvesInstant 75 K drops. All four at once is the emergency use.
- WikiGrids and transformersWhere the plant's electricity comes from, and the first thing raiders break.
- WikiControl roomWhere ignition, sync, orders, and SCRAM all happen.
- WikiReactor hallCrane bay where fresh fuel goes into the core.
- WikiFactory fuel roadDepot to factory to reactor hall.
- WikiExternal transformersThe part of the external grid that raiders can shoot.
- WikiPort waste dropEnd-of-shift waste road used by the zombie event.
- WikiNight FallEvent badge for seven Nightfall quests.
- PagesHome
- GuidesGuidesRead in this order: first repair shift, fuel delivery, reactor startup, power orders, then emergencies. Combat and Nightfall are separate jobs.
- GuidesBeginner GuideThe shortest path into the plant: repair, deliver fuel, then learn the control room with a Shift Manager.
- WikiWikiTeams, weapons, reactor systems, routes, the Nightfall badge, and the current event.
- WikiClassesDepartment of Energy, plant defense, and hostile teams with the XP or Robux each one asks for.
- WikiEquipmentPublished firearm stats and the teams that can equip them.
- WikiMachinesControl rods, feedwater, coolant, turbines, relief valves, and the grids that power them.
- WikiMap & RoutesPlaces a shift actually sends you: control room, reactor hall, factory road, transformers, and the Port.
- WikiBadgesThe Night Fall badge is the event badge with a printed requirement. A full badge catalog was not published.
- WikiEventsThe 30 October 2026 zombie event and the 2NIA teams named in that notice.
- CodesCodesStrings that two 2 November 2026 lists agree on, plus older codes those lists call expired. Disputed strings are explained on this page and are not marked live.
- VideosVideo GuidesCommunity walkthroughs for Plant Maintenance, logistics, reactor ignition, and a full reactor-operations pass. Panel numbers in older videos can differ from the written 1,420 K procedure.
- PagesPlayFocused Play player page with practical routes, resources, and decisions for the selected game.
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